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Whirling Death deals 100% − 40% (based on enemies hit) damage, this reduction resets when the axes reverse direction.ħ0 / 110 / 150 (+ 44 / 52 / 60% bonus AD) Upon reaching the edge of the map, striking an enemy champion, or upon reactivation, the axes slowly come to a stop before homing back to Draven, dealing the same damage to every enemy struck on the way back. If Draven catches an axe, Spinning Axe is reapplied for no additional cost on his next basic attack.ĭraven can hold up to two Spinning Axes in his hands at once.ĪCTIVE: Draven becomes ghosted for 1.5 seconds, gaining bonus attack speed for 3 seconds and bonus movement speed which decays over 1.5 seconds.Ĭatching a Spinning Axe Spinning resets Blood Rush's cooldown.ĪCTIVE: Draven throws his axes in a line in the target direction, dealing physical damage to all enemies hit, knocking them aside and slowing them for 2 seconds.ħ5 / 110 / 145 / 180 / 215 (+ 50% bonus AD)ĪCTIVE: Draven hurls two massive axes in the target direction, briefly revealing the area along its path and dealing physical damage to all enemies struck. The axe ricochets off the target high up into the air, landing 2 seconds later at a location determined by Draven's current movement.
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ACTIVE: Draven starts spinning his axe, causing his next basic attack within 5.8 seconds to deal bonus physical damage.ģ5 / 40 / 45 / 50 / 55 (+ 65 / 75 / 85 / 95 / 105% bonus AD)
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